Most of
these have been confirmed to be good, but in order to prevent
overcrowding in areas I will try to list several different places, all
of which should be pretty decent. More often than not, the areas will
only hold one or two people maximum as far as spawn rates go - any more
than that and you have too many people and too little mobs to support
them. Unfortunately, because of this, you might end up somewhere that
isn't quite as good as you might've hoped, and if that's the case, I
apologize in advance.
The levels are approximate, you may or may
not have to supplement grinding for one or two levels in order to move
onto the next zones early on, although most of the later parts deal
mostly with areas to grind in. Also, when a level is listed next to a
grind area, that means this is the level at which you can more than
likely *start* grinding the mobs. You can probably *stop* grinding them
about 4-5 levels past where the start level is. In fact, it's probably
recommended that you do stop 4 levels past them.
Also, keep in
mind that this is mostly for Alliance players, as it's the only faction
I've played and thus have no experience with Horde lands. You'll also
note the lack of Kalimdor lands up until Feralas/Tanaris. While I'm not
saying Ashenvale, Stonetalon Mountains, Thousand Needles or Desolace are
bad places, I honestly have no experience with them either, and these
areas that I do list are typically sufficient to take you up in levels.
Please
note that the level listed beside a place, if there is one, is the
level recommended to *begin* the place. Each place should typically be
able to last you for 4-5 levels (with the exception of quest areas),
whether you have the patience to stay at that one place for that long is
another thing.
Thanks to everyone that has contributed and added to the list!
Level 1-12:
- Newbie Zone :: You may have to leave at level 11.
Level 12-20:
- Westfall [Sentinel Hill, Westfall Lighthouse]
- Loch Modan [Thelsamar, Farstrider's Lodge, Stonewrought Dam]
- Darkshore [Auberdine]
- Elite Area: Mo'grosh mound (Loch Modan)
- Instance: Deadmines
Complete
the easiest quests in the first area that you go to (Night Elves should
visit Darkshore first, Dwarves/Gnomes should visit Loch Modan first,
Humans should visit Westfall first.) Move onto the next zone, and do the
same, but this time you can complete more of the zone. Leave the most
difficult, unless you can get a group for them - don't waste too much
time on it, though. Move onto the last zone and complete all, or nearly
all of the quests available in that zone. By this time, you should be
about level 17-18. Go back to the first zone, and complete the rest of
the quests there.
Typically, my "first zone" is Westfall, in
which case you can go back when you are done with both Loch Modan and
Darkshore, and finish the Van Cleef line of quests and be at a good
level to run the instance.
Level 20-22:
- Redridge Mountains [Lakeshire, Tower of Azora in Elwynn]
Again,
do the easy quests in Redridge, which should take you up to level 21 or
22. Skip the more difficult quests unless you have a group for them.
I'd skip the entire Stonewatch Keep area of quests just simply because
that entire area itself is crap.
Level 22-30:
- Redridge Mountains [Lakeshire, Tower of Azora in Elwynn]
- Duskwood [Darkshire, Sven's Camp, Abercrombie]
- Wetlands [Menethil Harbor, Greenwarden, N. Loch Modan (The Algaz Gauntlet)]
- Ashenvale [Astranaar ?]
- Stonetalon Mountains [?]
- Elite Area: Dun Modr (Wetlands)
- Instance: The Stockades
- Instance: Shadowfang Keep
- Instance: Blackfathom Deeps
- Happy Loot: Naraxis' Fang (Duskwood)
- Happy Loot: Tiny Crimson Whelpling (Wetlands)
- Grind Area [26]: Dragonmaw Encampment (Wetlands)
- Grind Area [26]: Whelgar's Excavation Site (Wetlands)
- Grind Area [28]: Rotting Orchard (Duskwood)
- Grind Area [28]: Raven Hill Cemetary (Duskwood)
- Grind Area [29]: Vul'Gol Ogre Mound (Duskwood)
Preparation: Purchase Bronze Tube.
Start
at either Duskwood or Wetlands. This is where "quest stacking" can come
in really handy if you want to be efficient. There are many, many
quests that send you to the same areas, and if you get all of the quests
at once, you can knock all of them out without having to run back and
forth. Considering Wetlands and Duskwood are fairly bad for having their
towns on one side of the map and the quest mobs/areas on the other
side, this saves a lot of time. A lot of these are parts of quest
chains, so honestly it's hard to know if you don't have prior knowledge
or do a lot of quest research beforehand - so don't worry about it too
much, but try to be as efficient as you can. Once you finish one of the
two new areas, you should be about level 25 and can go finish the harder
parts of Redridge, and then finish the last zone.
Note for
Stockades : There are 6 quests you can obtain for this instance.
Lakeshire, Darkshire, Wetlands, Van Cleef note continuation (Bazil
Thredd), and two from Stormwind.
Level 31-37:
- Stranglethorn Vale [Rebel Camp, Nesingwary's Expedition, Booty Bay]
- Hillsbrad Foothills [Southshore]
- Arathi Highlands [Refuge Pointe]
- Desolace [32]
- Thousand Needles [31]
- Instance: Gnomeregan
- Happy Loot: Howling Blade (Skhowl, Alterac Mountains)
- Happy Loot: Toxic Revenger (Gnomeregan)
- Happy Loot: Tiny Emerald Whelpling (Swamp of Sorrows)
- Grind Area [31]: Kurzen Encampment [!NOTE!] (Stranglethorn Vale) -- [Test needed]
- Grind Area [33]: Stranglethorn Raptors (Stranglethorn Vale)
- Grind Area [33]: Growless Cave (Alterac Mountains)
- Grind Area [34]: Gallow's Corner (Crushridge Ogres - Altarac Mountains)
- Grind Area [36]: Venture Co. Base Camp (Lake Nazferiti - Stranglethorn Vale)
Preparation: Purchase all 15 pages of The Green Hills of Stranglethorn, 4 Bloodstone Ore.
Start
at Stranglethorn Vale. Quest stacking here is also godly, since you
don't want to have to run all the way to the northern end of the zone,
do one or two quests and turn them back in at Booty Bay. Rebel Camp's
quests are largely independent of the rest, though, so you can do those
first. Then, head to Booty Bay, where you can pick up two main quests
for the northern area: Investigate the Camp and the start of the
Excelsior chain, both of which takes you to Nesingwary's Expedition,
where you obtain all of the nice happy quests there.
Hillsbrad is
only good starting at about level 33, at which point you can actually
*do* all of the quests that you could obtain at level 30... Arathi only
has one or two quests that you can actually do right now, but it's
listed anyways.
Kurzen Cave has been fixed, which perhaps means
that Jungle Fighters and Headshrinkers have as well, so someone test
that out please.
Level 37-43:
- Stranglethorn Vale [Booty Bay, Nesingwary's Expedition, Rebel Camp]
- Arathi Mountains [Refuge Pointe, Faldir's Cove]
- Badlands [Various camps around the zone]
- Desolace [37]
- Elite Area: Stromgarde
- Elite Area: Mosh'ogg Mound
- Instance: Scarlet Monastery
- Instance: Uldaman
- Instance: Razorfen Downs
- Happy Loot: Tiny Black Whelpling (Badlands)
- Grind Area [37]: Lashtail Raptors (Stranglethorn Vale)
- Grind Area [37]: Water Elementals (Stranglethorn Vale)
- Grind Area [37]: Theramore Coast (Dustwallow Marsh) - Turtle Scales & Leathers
- Grind Area [39]: The spider cave north of Brackenwall (Swamp of Sorrows)
- Grind Area [39]: Rock Elementals (Badlands)
- Grind Area [39]: Elder Crag Coyotes (Badlands)
- Grind Area [41]: Scalding Whelps (Badlands)
- Grind Area [41]: Agmond's End (Badlands)
- Grind Area [41]: Ziata'jai Ruins (Venture Co. Stuff, Stranglethorn Vale)
- Grind Area [43]: Naga Explorers (Stranglethorn Vale)
Preparation: Purchase 9 Blue Pearls, 1 Frost Oil, 1 Gyrochronatom, 4 Buzzard Wings, 1 Elixir of Water Breathing.
37
is where you obtain your next batch of quests from Stranglethorn Vale.
Arathi Highlands has fairly decent quests in Faldir's Cove, or if you're
feeling group-friendly, knock out the ones in Stromgarde. Badlands has a
lot of nice quests, but you have to actually find them. This is where
supplementing experience by grinding becomes more efficient at times,
and at 42-43 you should be closing the last of your Stranglethorn
quests, and be finished with Badlands and Arathi both, as well.
Scarlet
Monastery. Black Menace or Sword of Serenity. Nothing more needs to be
said - except where to obtain the quest: Desolace.
Level 43-46:
- Feralas [Feathermoon Stronghold]
- Tanaris [Gadgetzan, Steamwheedle Port]
- Instance: Zul'Farrak
- Grind Area [43]: Wastewander Bandits (Tanaris)
- Grind Area [44]: Isle of Dread (Feralas - Inside Cave; South of Feathermoon Stronghold)
- Grind Area [45]: Feral Scar Vale (Feralas)
-
Happy Loot: 14slot bag! Cortello's Riddle quest, starts in one of the
ships in Stranglethorn Vale for the end of the Bloodsail Buccaneers line
of quests.
Fairly self explanatory, I guess. Not much going on here, really.
Level 46-50:
- Tanaris [Gadgetzan, Steamwheedle Port]
- The Hinterlands [Aerie Peak]
- Instance: Zul'Farrak
- Instance: Maraudon [49]
- Instance: Temple of Atal'Hakkar [50]
- Grind Area [47]: Undead in Western Ashzara (Azshara)
- Grind Area [47]: Dunemaul Compound (Tanaris)
- Grind Area [47]: Elementals/Golems around The Cauldron + N of it (Searing Gorge) - Elemental Leatherworking Supplies
At
this point, you more than likely have a bunch of quests saved up for
The Hinterlands - including but not limited to, the quest to gather
Wildkin Feathers (from Rutheran Village), the quest to obtain a snapshot
of Gammerita, the quest to obtain Violet Trajan, the last part of
Cortello's Riddle, etc. Feel free to knock them all out at once.
Level 50-55:
- Searing Gorge [Kalaran Windblade]
- Blasted Lands [Blood Elf camp]
- Un'Goro Crater [Marshal's Refuge]
- Felwood [Emerald Sanctuary]
- Burning Steppes [Morgan's Vigil]
- Instance: Temple of Atal'Hakkar
- Grind Area [49]: The Overlook Cliffs (The Hinterlands) - Turtle Scales & Rugged Leathers
- Grind Area [50]: Deadwood Village (Felwood)
- Grind Area [51]: Ruins of Eldarath (Azshara)
- Grind Area [52]: Dreadmaul Rock (Firegut Ogres - Burning Steppes)
- Grind Area [52]: Legash Encampment, Thalassian Base Camp, Ursolan (Azshara)
- Grind Area [52]: Jaedenar (Felwood)
- Grind Area [52]: Sorrow Hill (Western Plaguelands)
- Grind Area [54]: Temple of Arkkoran (Azshara)
- Grind Area [55]: Jadefire Run, Felpaw Village (Felwood)
The
quests in Blasted Lands all stack on top of each other. Five in total,
one for each stat; they give 4700 experience per turn-in, along with
always the chance of obtaining a Draenethyst Sphere for Kumi'sha the
Collector with every mob you kill. Un'Goro Crater has the biggest
collection of quests out of all of these zones.
Level 55-60:
- Winterspring [Everlook, Starfall Village]
- Western Plaguelands [Chillwind Point]
- Eastern Plaguelands [Light's Hope Chapel]
- Instance: Blackrock Depths
- Instance: Blackrock Spire [60]
- Instance: Stratholme [60]
- Instance: Scholomance [60]
- Grind Area [55]: Felstone Field, Dalson's Tears, The Writhing Haunt, Gahrron's Withering (Western Plaguelands)
- Grind Area [56]: Northridge Lumber Camp (Western Plaguelands)
- Grind Area [56]: Corin's Crossing (Eastern Plaguelands)
- Grind Area [56]: The Pillar of Ash (Burning Steppes)
- Grind Area [56]: Winterfall Village (Winterspring)
- Grind Area [57]: Blackrock Stronghold (Burning Steppes) [NOTE]
- Grind Area [57]: Ice Thistle Hills (Wintespring) - Rugged Leathers
Notes:
Blackrock Stronghold is probably the best place to grind for a rogue;
however, you do have to get used to how the roamers work. You'll
probably die a few times along the way while learning them. Also, this
might likely be another area where they're increasing the armor on the
mobs, but two of the four kinds of orcs that spawn are casters, anyway.
Ice Thistle Hills is not the best place to grind for experience, but
it's probably one of the better places to get a nice quiet grind going
and also leave with a few backpacks full of Rugged Leather.
Okay
-- So this isn't really a "complete" grind area list, because honestly,
you only have to sit down and grind at one or two places for a few
levels before you can move onto the next tier of zones, and that's
typically what I did. Just sit down and grind at one place, don't move
around everywhere and you'll be out of there in a few hours or days.
I've tried my best to list the best quest areas and zones as well for
those that would rather try to quest and not grind their way through the
game, too, but that's also somewhat incomplete, especially at later
stages since I don't have much knowledge of the various new quests they
implemented in Winterspring and the Plaguelands.